Boy
Scout Workshops
Over the last
five years we have been
contacted by various groups
asking for customized classes
for their boys and girls.
These troops were looking for
alternative avenues to help
their troops learn "real outdoor
skills" and self-confidence in
their own abilities or simply the skills
needed to earn various merit
badges. These classes were
so successful that we decided to
put together a flexible
curriculum especially for scout
troops. This flexile
curriculum allows Scout Leaders
and their troops to design a
tailor made wilderness skills
experience just for them. These
workshops can be 1 day long or
an weekend (Friday night,
Saturday and Sunday) and are
taught by our "full time"
instructors.
Designing an event is as easy as
1-2-3.
1 .
Determine the amount of time
available for the workshop.
2. Choose the workshop topics
your troop is interested in.
3. Select a date and give
us a call.
Here's what you need to do:
-
Step 1 -
Decide how extensive of a
program you want - a day (8hrs.), a
weekend (Friday evening thru
Sunday afternoon), or
part of a weekend with your
troop.
-
Step 2 - Look over the workshops
and descriptions (below),
then ask
your troop to determine which
topics they are interested in.
If you are trying to earn a
particular set of badges or are
preparing for a regional event,
choosing the appropriate topics
will be easy. If on the
other hand your troop your troop
is not focusing on a particular
skill, you may need to
prioritize your list of skills
you want to learn before
moving to step 3.
-
Step 3 - Call us to verify the
dates are available and to reserve
that date for your wilderness
workshop event.

Available Topics:
Fire Knife Sharpening
Shelter
Water Navigation
Edible/Medicinal Plants
Knots
Fish Filleting
Advanced Fire
Traps Awareness
Blind Drum Stalk
Camp Crafts
Hide Tanning
Camp Crafts
Cordage
Boomerang Making and Throwing
Primitive Weapons (Throwing
Sticks, Sling Shots or Atlatls)
Constellations & Night-time
Navigation
Night Vision / Infra-Red Google Demonstrations
To insure that you have enough
time available to cover the
selected topics, use the
topic/time guide below.

Workshop Descriptions
(and approx time requirements)
Survival Skills Overview and
"Lost Proofing" (45
minutes) - This is an
interactive discussion on what
it means to be lost, a persons
reaction to that situation and
outlines a course of action to
take in you find yourself
"lost". A detailed
overview of Shelter, Fire, Water
and Food as well as the "Rules
of 3" will be discussed.
Fire Making Foundations
(2 hrs.) This is
our most popular course choice.
It covers tinder, fire-lays how
to correctly construct a Tee-Pee
fire-lay, 1-match fires,
spark-based fires, making char
cloth and traditional flint and
steel fires. Scouts will
construct their own Tee-Pee
fire-lays as well as make
char cloth. They will also
make fire with flint and steel.
Bow
Drill Fire
Making (2 hrs.)
Let your scouts learn the
traditional "age old" Bow Drill
fire making method. the
participants can elect to learn
with our sets or we will teach
them how to carve their own and
have it to take home with them.
40+ Ways to Make Fire (1 hrs.)
Advanced fire making techniques
covers other primitive fire
making techniques like the, hand
drill, fire pistons and fire saw
as well as more modern ways like
flashlights, soda cans and even
ICE!
Primitive
Weapons / Hunting Tools (1 - 4 hours)
Whether it be used in a "survival
situation" or creating a re-enactment of
the tools of primitive man,
these tools, such as a throwing
stick, blow gun, boomerang or
atlatl were a critical part of
prehistoric mans . This
workshop not
only goes into the history of
these tools but also can be
expanded into workshops where
the participants learn to make their own,
functioning, "near museum
quality" boomerang,
atlatl and atlatl darts
(complete with feather
vanes that they learn how to
fletch onto the darts)
Water (1.5 hrs) During
this class, scouts discuss our
need for water. The scouts
will have an opportunity to
build several water collection
methods (i.e. solar stills, rain
water collection systems and
Indian wells.) Filter vs.
purifiers will also be reviewed
with a focus on the uses of
each.
Edible and Medicinal
Plants (2.5 hrs. / April -
October) Edible and medicinal
plants is designed to show your
troop how to look at common
weeds in a new way. This
class includes a slide show,
plant walk and then the
opportunity to try their hands
at one of a variety of projects.
This may be a medicinal salve,
making acorn flour or cooking up
a batch of Queen Anne's Lace
jelly.
Making Beef Jerky (1 Hr)
We need to construct a tri-pod
using both the tri-pod and
square lash as everyone
participates in slicing and
marinating the meat before its
placed on the drying rack.
Fish Filleting (1 Hr.)
Learn the various ways to
prepare a fish for the dinner
table including making a
"survival stew", gutting and
roasting, and actually filet
your own fish that you will then
cook in a foil frying pan you
make over the fire.
Traps (2 hrs.) Here we cover
primitive traps such as Dead
Falls, Snares, Ojibwa Bird Trap,
Fish traps and various primitive
triggers.
Knots (1 hrs.) It seems every
scout knows knots but he reality
is many can not reproduce them
or use them in a practical
application. This class is
full of hands on work and gets
your scouts involved in making a
drying rack to smoke meat.
Knots covered are the Clove
Hitch, Sheet Bend, Constrictor,
Taut-line, Prussic, Tripod Lash,
Square Lash and the Bottle knot.
Shelters (2.5 hrs.) In this
class your scouts will talk
about types of shelters, how to
select the best location based
on weather and available
materials, how to use a poncho
as a shelter and then actually
construct a lean-to or debris hut shelter
that they can sleep in overnight
if they elect to..
Cordage (45 min.) Learn how to
make unbreakable rope using
common weeds found in fields.
Camouflage (1 Hr.) Learn
the principals of Camouflage,
how to make the clothing your
wearing work for you, and how to
use natural materials to make
yourself "invisible" in the
woods.
Knife Sharpening (1 hr.) Ask any
outdoor skills expert what one
item they can't do without and
most will reply "a sharp knife."
Most scouts have knives but few
know how to properly care for
them or get that "razor sharp"
edge. This is a skill your
scouts will use for a lifetime.
Survival Kits (45
Minutes) Learn the essentials of
putting together an effective
"Survival Kit". We will
also lay out a plan for your
troop to continue evolving each
persons "survival Kit" during
your future meetings.
Navigation (2.0 hrs.) This class
takes the mystery out of
navigation techniques.
With our 4-step program an eight
year old can understand and deal
with declination. Your
scouts will work with compasses,
learn to read natural navigation
markers, pace for distance, and
take and walk bearings.
They will also learn to read and
interpret topographical maps.
Constellations and Night-time
Navigation (45 min) Learn
how to use star charts, navigate
using the starts, identify and
see satellites and Iridium
flares and identify the
circumpolar as well as seasonal
constellations. Learn the
tricks to locate Milky Way, see
where the "center" of our galaxy
is, and discover why the North
Star appears not to move
and what star will be the new
North Star in the future.
Night Vision and Infrared
Demonstration (45 min) We
will discuss how the current
military issue Gen # Night
Vision goggles work and we will
have an opportunity to see the
night "light up" when looking
through our Gen 3 Night Vision
Goggles as well as our Infrared
monocular
Outdoor Cooking (3 hrs.) This
class looks at some
unconventional ways to cook a
meal. Scouts will construct a
keyhole fire pit, boil water
with rocks, and make foil ovens.
They will cook fish in clay,
Cornish hens using hot rocks,
make ash cakes and stick bread
and top it all off with an apple
pie that they'll bake
themselves.
Awareness (1 hr.) This is an
opportunity for your scouts to
slow down and e-experience their
surroundings. Scouts will
learn to fox walk and use wide
angle vision. They'll
participate in an exercise we
call "the slows". They'll
try matching the speed of nature
and they'll stalk up to the
fire. This activity is
mandatory if the "Blind Drum
Stalk" exercise is done.
"Blind Drum Stalk" Exercise
- This is an activity that
many of the Native Americans had
their young people participate
in to enhance their awareness
skills and develop an awareness
of their "sixth sense"
abilities. After dark a
fire is made and each
participant is led a good
distance away from the fire and
is then blindfolded. When
everyone is positioned at their
starting spot the leader of the
activity returns to the campfire
and begins to beat a drum at a
rate of about 1 beat every 20
seconds. The blindfolded
participants then begin to walk
to the fie/sound of the drum
using their feet (Fox Walk) and
expanding their awareness (Wide
Angle vision) to successfully
negotiate the unfamiliar terrain
while blindfolded. Note:
Non-focused participants under
the age of 10 typically view
this activity as a "race" and do
not reap the full benefits from
the activity
Hide Tanning (Demonstration only)
- 1 hr., Hands-on 3 hrs.) Learn
how to easily tan an animal hide
using household products.
We'll discuss brain tanning,
hair removable, drying, scraping
and breaking hides.
Primitive Weapons (2 hrs.) This
class gives your troop the
chance to try their hands at
using throwing sticks, atlatls
and blow guns. They'll
find a new appreciation for
primitive man's hunting
techniques and have fun at the
same time. This activity
can focus on a single weapon
like the throwing stick or
atlatl and the participants can
make their own, learn how to
become proficient with it and
take it home. The
throwing Sticks and Atlatl are a
very popular topic with Scouts.
Boomerang Throwing (1
Hr.) Learn the techniques
to successfully throw a
boomerang and have it return to
you. This topic can be
expanded to have the
participants finish a boomerang
kit so that it can be taken
home. Our boomerangs are
patterned after the Australian
Outback Boomerangs and should
not be confused with many of the
store bought ones that may look
similar but are not made to
return.
Mountain Man Breakfast
(90 min.) Make your very
own mountain man breakfast on
red hot coals from the fire with
flour, water, baking powder to
make Ash Cakes and Stick Bread.
Compliment the meal with some
"salt cured" bacon or sausage.
Camp Crafts (see
individuals activities below)
Eating Utensils (2 hrs.) Scouts
will burn out a soup bowl and
make eating utensils.
Candle Lanterns (1 hr.)
Individuals participate in
making pop can lanterns and hand
dipped candles.
Camp Furniture (1 hr.) Learn how
to make tripods, chairs and
tables.
Cost of Programs*
We have reduced our standard
public class pricing by over 66% to make
these programs affordable for
the parents of the scout. The
total cost for a program will be
the cost of instruction, actual
travel expense (if you decide to
have us come to you), and
material fees (if any) on the
projects you want your troop to
do. We require a 10
participant minimum charge for
all workshops. If you have
les than 10 we will still do the
workshop at the 10 participant
minimum rate. Note: we
use the term "participant" since
many father / mother chaperons
often elect to participate in
the training so that they can
gain the experience to help
their scout after the workshop
concludes.
Cost for Instruction
- One Day
Program (9 AM-5 PM) - $35 per
Scout (Weekends) / $33 per
Participant (Weekdays)
- 21/2 Day - All Weekend Program (5 PM Friday -
3 PM Sunday) - $70 per
Participant
Transportation Cost
If you elect to have us come to
your location we ask that you
pay for our gasoline to get to
you plus a $10 per hour driving
time charge. We will use
"MapQuest" to determine the
driving time and mileage.
Gasoline costs will be
calculated at 11.0 miles per
gallon (our Chevrolet Suburban
pulling our 18 ft. Class
Supplies trailer) with the
current rate of fuel at the time
of the class.
Optional Materials Fees
A materials fee will only
apply to those activities that
YOU elect to do with your
troop. For example if you
want them to carve their own Bow
Drill Set to take home during
the workshop we expedite the
process by supplying the wood
for the Bow, Spindle, Fireboard
and Handhold at a cost of $11 per
participant. There would
be no materials fee if you elect
to have your troop learn the Bow
Drill Fire Making Process using
the sets we have on hand. Other
potential material fee
activities are:
- Bow Drill Set to carve and
take home (complete) - $11 (wood
cost) per
scout
- Fish Filleting (you can supply
the fish or we can bring it at
approx $4-$5 per fish) White
Bass, Perch or similar fish work
the best
- Atlatl (if you would like each participant to make and take home an
atlatl and darts)
Nanticoke
Atlatl Kit with
3 six foot darts - $48 /
Additional Dart Kit $10
.
- Boomerang - Blanks are $10 per unfinished blank and come in both
left and right handed designs.
- Traps (only if you want your troop to learn on straight, easy to
carve poplar or pine dowels
before progressing to sticks
found in the woods) $4 per
participant
- Beef Jerky we
can supply the meat at market price
or you can supply the approx 4 lbs of
London Broil, venison or any
other Low fat, minimal marbled
meat
Discounts
There will be a 10% discount for
those troops who have booked a
program within the last year.
Recent Scout
Troop Agendas
NOTE: Any activity can be
substituted in the time slots of
the below examples
EXAMPLE OF
A
1 DAY AGENDA
EXAMPLE OF
A
WEEKEND AGENDA
*There
will be a 4% additional charge
for payments made with a credit
card due to the credit card
processing charge we incur.
No additional cost will be
incurred for those
paying either by cash or check.
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